This errors reports to the incorrect setting of Unreal Tournament’s default resolution for your mac (it will probably happen when you copy the game from one machine to another with different resolution). The resolution setted up at at your UnrealTournament.ini is higher then the current machine resolution…
There are two ways of solving this, either you reinstall the game from your original CD (and it will setup the correct resolution for your mac) or correct the settings at UnrealTournament.ini :
find the lines that look something like this:
FullscreenViewportX=1280
FullscreenViewportY=1024
and change them to your current resolution, eg. :
FullscreenViewportX=1024
FullscreenViewportY=768
Save it and UT should now be up and running ;)

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October 27th, 2008 at 3:32 pm
checked out the resolution issue you mention and you were right was not set to match
but I still recieve unable to find drawsprocket context is there any other setting I may want to look at that would cause this error
I have read this is an os9 error but I’m running 10.4.11 powerpc g4 700 mhz vid is geforce 2 MX 32mb